Memnarch, the Warden

Urtet, Remnant of Memnarch Budget Upgrade Guide | PL 9.2

Urtet, Remnant of Memnarch: Upgrade Guide

Breaking the meta with surgical, one-to-one artifact upgrades.

The Myr tribal archetype has always been a beloved fan favorite, but the printing of Urtet, Remnant of Memnarch completely rewrote the rules of the engine. By turning every single cheap Myr cast into an immediate token generator and packaging a devastating WUBRG untap and pump activation, Urtet can turn a board of simple 1/1 mana dorks into an unstoppable lethal army in a single combat step.

However, pilot tuning a 5-color artifact aggro deck comes with serious deck-building traps. If your curve is clogged with slow, non-synergistic interactions or heavy mana sinks, your engine will stall out before you can unlock your commander’s true game-ending potential.

In this budget upgrade guide, we are evaluating a highly optimized Myr list and executing **high-impact, one-to-one swaps**. Our goal is simple: shave off unnecessary vanilla weight, inject raw card draw velocity, and provide the essential combat evasion needed to comfortably push this deck into high-power tables.

Myr Tribal Update: Reality Fracture

Maximizing Urtet’s artifact synergies with high-impact, one-to-one swaps.

Card InCard OutThe Reasoning

Memnarch, the Warden

(NEW UPGRADE)

Frogmyr Enforcer

(Vanilla Threat)

Value Over Cheap Stats: While Frogmyr Enforcer casts for cheap due to Affinity, it is just a vanilla 4/4 body that doesn’t advance your board state. Memnarch, the Warden provides unmatched late-game utility.

Massive Velocity & Presence: Swapping it out grants you an **Indestructible** 8/9 threat that enters alongside two Myr tokens, while drawing a massive grip of cards on every single combat phase. Natively survives your own Soulscour land wipes.

Craterclaw Colossus

(COMBAT FINISHER)

Urza, Prince of Kroog

(Expensive Mana Sink)

Evasion Over Slow Copying: While Urza gives a static anthem effect, his 6-mana copy ability directly competes with Urtet’s WUBRG payoffs. Craterclaw Colossus acts as an immediate game-ender.

Unstoppable Alpha Strike: Entering the board with Haste, it grants your entire Myr army **Trample** and an asymmetric power boost (`+X/+0`) scaled to your total artifact count to force massive lethal damage through.

Why these changes elevate the deck

  • Solving the Evasion Bottleneck: Go-wide Myr tokens often get brick-walled by simple 1/1 chump blockers. Craterclaw solves this completely by transforming your +1/+1 counter boards into instant lethal trample damage.
  • Endless Card Advantage: Memnarch solves the common bottleneck of running out of gas after dumping cheap Myr dorks by drawing a card for *every* artifact you control whenever he swings.
  • Synergy Over Mana Sinks: Removing expensive activated abilities (Urza) and low-impact bodies (Frogmyr) ensures your mana is always available for defensive interaction or Urtet’s signature WUBRG untap/pump loop.

Battle Simulation Results

1,000 algorithmic playtests against a standard Power Level 7 Commander pod.

Simulated Win Rate 58.4%
Avg. Goldfish Turn Turn 5.6
Post-Wipe Recovery 71.2%
  • Overwhelming the PL 7 Meta: Standard PL 7 decks usually setup their win conditions between turns 7 and 9. By lowering the average curve and slotting in Craterclaw Colossus, our Myr army threatens lethal trample damage an average of 2 turns faster than the pod can handle.
  • The Resilience Breakthrough: In matches where opponents resolved early board wipes, the inclusion of Memnarch, the Warden drastically shifted outcomes. Swapping into a recursive draw engine allowed the deck to fully rebuild its board state within 1.4 turns.
  • Asymmetric Lockdown Success Rate: In 22% of simulated victories, achieving early WUBRG loops allowed a raw Soulscour resolution. Because our new high-end pieces feature native protection or immediate token ETBs, these plays resulted in a 100% immediate opponent concession rate.

Final Deck Evaluation

Measuring the efficiency and combat velocity of the updated Myr assembly.

Calculated Budget Power Level 9.2 / 10
  • Lethal Combat Evasion: Incorporating Craterclaw Colossus pushes the deck past the 9.0 threshold by transforming your massive +1/+1 counters into unblockable, crushing trample damage.
  • Asymmetric Wipe Synergy: Memnarch, the Warden enters with native Indestructible, ensuring you maintain a game-ending threat on board while your Soulscour systematically annihilates your opponents’ resource bases.
  • Velocity and Sustainability: The addition of repeatable, attack-triggered mass card draw guarantees that the engine never runs out of fuel, allowing you to easily reconstruct your infinite mana loops if a piece is targeted.

Final Thoughts & Strategy

Commanding the ultimate fully synchronized mechanical army.

Upgrading a tribal deck isn’t just about adding expensive staples; it’s about identifying the exact bottleneck holding your strategy back. For Urtet, running out of cards after dumping your hand and getting brick-walled by simple 1/1 chump blockers are the two core weaknesses that casual players struggle with.

By pivoting away from slow utility like Urza and generic vanilla bodies like Frogmyr Enforcer, we have transformed this build into a terrifyingly resilient machine. You now possess the tools to draw your entire library out of nowhere and secure immediate alpha strikes, all while keeping your devastating asymmetric win conditions like Soulscour completely intact.

Take this updated list to your next commander night, sequence your dorks carefully to leave your WUBRG mana open, and watch your opponents scramble as your tiny mechanical tokens transform into an indestructible, trample-fueled mechanical swarm.

Now you can buy the upgrade cards with a click of a button!

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Updates are live in the featured Myr Tribal deck.

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